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Server
Information, News & Updates
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the Online-Assault gaming community
24 December
2004:
Merry Christmas and a Happy New Year from the Online-Assault
gaming community. Hope to see you on the servers over the holiday.
There should also be some more updates to the website over the course
of the next few days.
DribbleSack
23 December
2004:
We've changed our domain name! In view
of the wider selection of game titles and game modes now played
by the community, we felt that www.online-assault.com was
too specific. We have therefore moved to the new name of www.online-assault.com.
Please update your bookmarks with the new address.
DribbleSack
22 December
2004:
We have decided to focus on four permanent servers, supplemented
by a weekly MoH Pacific Assault event every Wednesday evening
from 19:30 on IP address 212.42.16.80:13203.
DribbleSack
3 December
2004: We liked the re-vamped Counter-Strike Source so
much we have added a server called Multiplay.co.uk :: CS Source
on IP address 212.42.16.80:27702. The game comes bundled
with Half-Life 2 (an excellent sequel to one of the all time
greats).
Counter-Strike
Source offers new exciting gameplay and an alternative to the
WW2 setting we have tradionally favoured. That said, we are looking
forward to Day of Defeat being given the source engine
treatment.
DribbleSack
3 December
2004: The latest full memberships are 1000 yard stare, daniel,
david(scot), hbxov, .magoo., Mammasboy, Mr Friendly, Mr Rincewind,
Bartman, stephan, tross, Stal, W.K.D. and welcome back to Incom
and Rev after a break. And a fond farewell to dazman32
who has emigrated to the US of A. Glad to have you on board, guys.
The Community page will
be updated shortly.
DribbleSack
2 December
2004: MoH Pacific Assault has finally arrived and thankfully
the full release is less demanding on system resources than the
demo was. We've set up an Invader mode server called Multiplay.co.uk
:: MoH DeathMatch PA on IP address 212.42.16.80:13203.
There have been a number of server drop-outs in the last few days,
which Multiplay have accredited to unstable server software.
They are liasing with EA technical support to address these
issues. Please bear with us.
DribbleSack
1 December
2004: Join the forum! If you want
to find out even more about the MoH DeathMatch community
and the private matches we host then go here.
DribbleSack
12 September
2004: Please note that we have now returned to our normal IP
addresses (as shown below):
MoH Breakthrough
has changed back to 212.42.16.80:27000
CoD Rifles Only has changed back to 212.42.16.80:27300
Apologies for
all of the changes, lagginess and drop-outs over the last couple
of weeks. Whilst there still appear to be some technical issues
with the hardware, server performance has returned to normal. We
are liaising with Multiplay to try and get the outstanding
issues resolved.
DribbleSack
31 August
2004: Please note that the IP address of our Multiplay
servers have been changed due to technical problems. We understand
this change will only be temporary whilst the problems are resolved.
MoH Breakthrough
has changed to 212.42.16.42:29162
CoD Rifles Only has changed to 212.42.16.42:29061
Check back here
for more information.
DribbleSack
30 August
2004: Check it out! We have a new server up and running for
Call of Duty custom maps. The server address is 212.159.6.205:28961
and features custom maps exclusively, together with CKR 1.4 realism.
The current map rotation includes Amberville, Bellicourt, Stanjel
(BFE), Destroyed Village (Snow), Windmills, Second Coming, Falaise,
Wolf Square, Townville, Berlin (Spearhead), Saint Lo and Berlin
(conversion). All of these maps rock and are available in a
single mappack download here.
Please note
that It is important to disable auto-download in your multiplayer
options. Otherwise you will not be able to join the server (as syncing
has been disabled server side to avoid having to have the CKR 1.4
mod client side).
DribbleSack
17 July 2004:
Join the forum! Yes, for the first
time, we're extending access to the forum to non-member players.
If you want to find out even more about the MoH DeathMatch
community and the private matches we host then register here
now.
DribbleSack
16 July 2004:
We've had ten additions since March, namely Apoch, CaptWinchester,
Daffy Duck, Cpl Punishment, imort, Micah1, Phillydog, $lim$h@dy,
TheChosenFew and uziblaster. Community
page updated. Glad to have you on board, guys.
DribbleSack
16 July 2004:
Apologies for the lack of updates since March, but I've been very
busy and not had chance to keep the website up to date. It has been
necessary to close down the Spearhead because of the high
server load but the Breakthrough and Call of Duty
servers are still going strong :)
DribbleSack
14 March
2004: Welcome to the latest batch of additions to the community,
namely Graf Koks, interox, Winchester, Xaval Fofinho
and xeV1Lb0Bx. Community
page updated. Glad to have you on board, guys.
DribbleSack
14 March
2004: The servers now seem to have finally settled down after
some initial teething problems.
|
Server
Session
|
MoH
DeathMatch BT
|
Multiplay.co.uk
:: CoD Rifles Only (British vs Germans)
|
| Game |
Breakthrough |
Call
of Duty |
| Version |
2.4 |
1.4 |
| IP
Address |
212.42.16.80 |
212.42.16.80 |
| Port
No |
27000 |
27300 |
| Total
slots |
24 |
30 |
| Private
slots |
2 |
2 |
| Public
slots |
22 |
28 |
| Realism |
Default
BT |
CKR
1.4 |
| Friendly
Fire |
Enabled |
Enabled |
The above table
shows a basic configuration guide for the server sessions we currently
have running.
DribbleSack
15 February
2004: We'd like to apologies for any disruption or inconvenience
caused by some of the recent server resets, downtime and re-configuration.
These have been due to teething problems with the new game hosting
company but I am pleased to report that these seem to be getting
resolved.
DribbleSack
15 February
2004: We now have a Spearhead server up and running in
addition to the existing Breakthrough and Call of Duty
servers. Provided the server hardware can handle all three game
sessions without any performance issues, Sprearhead will
remain a permanent fixture.
Name:
MoH DeathMatch SH (www.online-assault.com)
Game: Spearhead
Slots: 24 (22 public and 2 private)
IP address: 212.42.16.80:27100.
Please update
your .cfg files, in-game browsers and All Seeing Eye client
software for those of you who use it).
DribbleSack
14 February
2004: We have just introduced the PRM realism mod (version 3.5)
to the Call of Duty server. This will increase realism significantly
and limit the number of snipers to each side to just one.
DribbleSack
31 January
2004: Great news. Thanks to contributions from many members
of the MoH DeathMatch community, we have upgraded from a
Multiplay ClanServer to a Dedicated
Server Pro. This gives us the flexibility to run two concurrent
high-performance 24-slot server sessions. This has meant yet another
IP address change though, hopefully the last for some considerable
time:
Name: MoH DeathMatch BT (www.online-assault.com)
Game: Breakthrough
Slots: 24 (22 public and 2 private)
IP address: 212.42.16.80:27000.
Name: CoD Public (CKR No Snipers)
Game: Call of Duty
Slots: 24 (22 public and 2 private)
IP address: 212.42.16.80:27300.
Please update
your .cfg files, in-game browsers and All Seeing Eye client
software for those of you who use it).
DribbleSack
30 January
2004: Standard Maps
page updated with a Breakthrough map profile for Monte
Cassino. The Community
page has also been updated.
DribbleSack
23 January 2004:
The MoH DeathMatch server has been successfully migrated
to a Multiplay server. The new IP address
is 212.42.16.61:27000. The server
name is the same as before, i.e. MoH DeathMatch
(www.online-assault.com).
DribbleSack
19 January
2004: We will be migrating to Multiplay
server later this week, following the closure of GameNet
game hosting services. The new IP address will be posted here as
soon as it is known.
DribbleSack
12 January
2004: We are running a no-sniping trial for a month. This is
in part to encourage the use of rifles but also to determine how
the game dynamics are affected by removing the sniper weapon class.
Once the results of the trial have been evaluated a decision will
be made about whether or not to allow sniping in the future.
DribbleSack
11 January
2004: Standard Maps
page updated with Breakthrough map profiles for Bologna,
Kasserine and Palermo.
Other updates include the Community
page.
DribbleSack
3 January
2004: Welcome to the latest batch of additions to the community,
namely Al Bundy, CrazyLeyland, Graf Berge von Trips,
Hansi, Incom, Innocent Bystander, RM Hering,
tRUEFish and Zippy. Community
page updated. Glad to have you on board, guys.
DribbleSack
2 January 2004: GameNet recently
announced the surprising news that they are shutting down their
online gaming services with effect from 23 January 2004. We are
in the process of finding an alternative hosting company which can
offer the same level of reliability and performance. This will inevitably
result in yet another IP address change. Keep checking this page
for the latest developments.
DribbleSack
1 January 2004: Happy New Year to all the community members
and visitors to the MoH DeathMatch server.
DribbleSack
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