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Server Information, News & Updates

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14 December 2003: Configuration page updated. The server is now running the recently released 2.4 patch. You will need to install this patch to play the two new maps, Bizerte Festung and Stuckguter (you can download it from here). Some players have reported incidents of 'sharking'. However, this appears to be a compatibility issue, only affecting those players who have not updated to 2.4.
DribbleSack

14 December 2003: The 50 custom maps currently used in custom rotations have been archived into 5 map packs for more convenient downloading. Thanks to Janx for hosting these archive files.
DribbleSack

13 December 2003: Standard Maps page updated with a Breakthrough map profiles for Castello and Monte Battaglia. Other updates include the Community page.
DribbleSack

6 December 2003: Standard Maps page updated with Breakthrough map profiles for Bizerte Harbor and Tunisia. Between 19:30 and 22:00 tonight, there will be a private rifles only game for community members only.
DribbleSack

28 November 2003: Remember, from Monday, the server will switch to using the Breakthrough engine, rotating a mix of Allied Assault, Spearhead and Breakthrough maps. Additionally, a custom map rotation will be run each Saturday evening and an all-day Call of Duty rotation will be run on Thursdays and Sundays.
Site updates this week include the Community page.
DribbleSack

27 November 2003: Over the coming weeks the Standard Maps page will be updated with Breakthrough map profiles. We've started with the Anzio map. If you fancy yourself as a reviewer why not submit your own map profile for a Breakthrough map which has yet to be covered. E-mail your submissions using the standard table template (in .txt .doc or .html format) with three screenshots to admin@online-assault.com. If it is good enough it will be posted up on the site (n.b. reviews have are already been assigned for Bizerte Harbor, Castello and Palermo).
DribbleSack

18 November 2003: The server has now been migrated from a BarryServer to a Game.Net server. Apologies for any inconvenience this has caused but things seems to be back to normal, with the added bonus of 24 client slots (22 public and 2 private).
The branding prefix has been dropped to reinforce the independent status of the server, resulting in the name MoH DeathMatch (www.online-assault.com). The new IP address is 213.221.175.133. Please note that the port number will vary depending on which game is being hosted, i.e. for Medal of Honor games it will be 29960 but for Call of Duty it will be 24960. Please update your config files, in-game browser , GameSpy and ASE settings as required.
DribbleSack

16 November 2003: As the server is likely to start running a mix of Allied Assault/Spearhead/Breakthrough and Call of Duty rotations (on different days) we are looking for a new name for the server and the website. Submit your suggestions to admin@online-assault.com. The successful name will need to be relevant, sound cool and be available for registration as a domain name. Get your thinking caps on!
DribbleSack

15 November 2003: Those of you who missed the recent map test events will get a second chance later today as we will be rotating nine of the top scoring maps again. Download the map files from the Custom Map Test page to participate.
DribbleSack

15 November 2003: Once the server has been re-branded it will be possible to run Call of Duty rotations. The first one is scheduled for Tuesday 18 November 2003.
DribbleSack

14 November 2003: Following the acquisition of BarrysWorld by Game, all BarryServers are in the process of being re-branded as Game.Net servers. This will result in a name change for the server at some point over the weekend and - most likely - a new IP address. Details of the changes will be reported here and on the automated server announcements.
DribbleSack

7 November 2003: The latest map files are now available for the fourth batch in the Custom Map Test. Download these files for tomorrow's event.
DribbleSack

6 November 2003: A number of players have reported cd-key related problems connecting to the server during Breakthrough rotations (Thursdays and Sundays). If you ecounter any such difficulty, follow the instructions in this EA fix.
DribbleSack

29 October 2003: The latest map files are now available for the third batch of the Custom Map Test page. Download these for this coming Saturday's map test event. Community page updated with revised profiles.
DribbleSack

28 October 2003: Please note that with effect from Monday 1 December 2003 the server will host the Breakthrough expansion on a permanent basis, replacing the current Spearhead expansion engine. You will therefore need a copy of the Breakthrough to play on the server.
DribbleSack

23 October 2003: Visit the Custom Map Test page to download the next batch of custom maps for this Saturday's map test event.
DribbleSack

21 October 2003: The server will run Breakthrough map rotations on Thursdays and Sundays. Thursdays will be straight Team Death Match whereas Sundays will be split between Team Death Match, Tug of War and Objective.
DribbleSack

18 October 2003: Visit the Custom Map Test page to download the six custom maps for tonight's event.
DribbleSack

17 October 2003: Welcome to the latest batch of additions to the community, namely Bundy32, Chief Joseph, Death-With A Gun, -FoX-, JuanPablo, Kimbo, Macalypse, master-bates, Orb, **MRS.R.I.P** and Takeshi. Community page updated. Glad to have you on board, guys.
DribbleSack

17 October 2003: Congratulations to Angelwhore, Infyrana, Jarkeld, Ratsnake, **R.I.P** and Smokey McPot on their appointment as server admins. Community and Info pages updated.
DribbleSack

12 October 2003: Community page updated.
DribbleSack

6 October 2003: Community page updated.
DribbleSack

5 October 2003: The new Breakthrough expansion will be tested on the server today from 00:01 to 20:00, to assess the performance of the server. If there are no issues or problems expect to see Breakthrough rotations once or twice a week for the next few weeks. It is anticipated that eventually, all Spearhead sessions will be replaced by Breakthrough.
DribbleSack

4 October 2003: We are pleased to announce a second Custom Map Test, scheduled to run for four or five consecutive Saturdays, starting on Saturday 18 October. For those of you who participated last time around the format will be the same, i.e. we will test six custom maps each week and score them. Follow this link for details of the last test and this link for the new one. If you would like to nominate a custom map for inclusion, send the details to admin@online-assault.com.
DribbleSack

3 October 2003: Please note the new IP address for the server. The address has changed from 213.221.175.199:29962 to 213.221.175.103:29962. The reason for the change is that the server has been relocated from a busy BarrysWorld machine to a quieter one in an attempt to improve overall performance. Thanks to BarrysWorld for their support. You will need to update any shortcuts and .cfg files, as well as Gamespy and All Seeing Eye bookmarks. Apologies for any inconvenience.
DribbleSack

2 October 2003: A number of the MoH DeathMatch community have been impressed with the Call of Duty St.Mere-Eglise demo released recently. If the multiplayer side of the game is any good expect to see some rotations on the server.
DribbleSack

1 October 2003: Apologies for the lack of updates during September but I have been very busy at work. June to September news has been archived here.
DribbleSack

26 September 2003: Well, the Breakthrough expansion is released in the United Kingdom today :).
DribbleSack

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