Home Page Banner marquee
Click here for the latest news and updates
Click here for server configuration details
Click here for our admin policy
Click here for community member profiles
Click here to visit the community forum
Click here to download custom maps and other files
Click here for related web links
Click here for some background information about the community
Send a feedback e-mail

Map Profile: Unterseite

Click on the thumbnail for a larger image
Click on the thumbnail for a larger image
Click on the thumbnail for a larger image
Category
Comments
Parent Game
Spearhead Expansion
Map Path
maps/dm/mp_unterseite_dm
Map Type
Team Death Match (TDM)
Setting
Underground communications facility
Map Size
Small (not suited to more than 10 players)
Interactive Items
No doors to open or windows to smash though there are several ladders within the bunker complex.
Level Design
Three small concrete bunkers linked by an underground complex. Though there does seem to be an unnecessary amount of levels
Synopsis

The weakest of the three competition winning maps, the other two being Gewitter and Stadt. Though to be fair to the level's designer EraserX, the map looks very presentable. It just doesn't quite deliver in terms of gameplay. The underground part of the complex is a little disappointing as its various turns and levels serve no real purpose, and none of the doors lead anywhere. The Omaha and V2 Rocket objective maps from Allied Assault are both better examples of a concrete bunker/facility.
Perhaps this map will become more popular as everyone gets bored with the other maps.

Allied Objectives

To be the first team to reach the Frag Limit OR be the highest scoring team when the Time Limit is reached.

Axis Objectives
As above.
Tactics

Set up with the glare of the sun behind you as your opponents will be temporarily blinded.
There are a couple of spots behind the bunkers which lend themselves to corner leaning to pick off unsuspecting enemies.
If you find yourself unable to get out of a bunker due to enemy fire, try using smoke to cover your exit or double back and make your way through the underground facility to another bunker.

In Short
Contender for the weakest of all maps in the game, along with Snowy Park. Any more than 10 players makes this level too hectic.
Rating
Scores 5/10

Map profile submitted by DribbleSack

Return to top of page


Best viewed in 1024x768 screen resolution.  Optimised for Internet Explorer 5.5 and later.
Last update 06-Dec-2003
.  © 2003-2005, Vespertine Productions.