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Category
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Comments
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Parent
Game
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Spearhead
Expansion
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Map
Path
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maps/obj/mp_flughafen_tow
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| Map
Type |
Tug
of War (ToW) and Team Death Match (TDM)
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Setting
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Airfield,
North Africa
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| Map
Size |
Large
(fine for up to 20 players)
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| Interactive
Items |
A
number of ladders can be used to climb towers, bunkers, and
reach the generator passageways. Several doors can be opened
and windows smashed. In ToW mode a number of switches/levers
are also activated.
Controllable weaponry includes two tower mounted MG42s, two
other mounted MG42s, two portable MG42s, a Flak 20 gun emplacement
(on the Axis side) and two mortars (on the Allied side). |
| Level
Design |
On
the surface, the Allied and Axis sides of the airbase are separated
by a wide open concrete taxiway. A number of hangers contain
aircraft and armoured vehicles including the Luftwaffe's Horten
flying wing bomber. There is a concrete bunker on each side
with slits on three sides.
Underground there are four passageways with metal decking leading
to a central generator conduit. Two entry/exit points run from
the Axis side (one from the control tower building and one from
the hanger with a Stuka and Tiger). The other two entry/exit
points run from the Allied side (one from the motorpool, near
the bunker and the other into one of the two metal huts). |
|
Synopsis
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Reminiscent
of the airfield map from the Allied Assault single player
campaign, this level is one of the largest in the game. Because
of its size, many gamers opt to play as snipers.
Despite the wide open spaces in the centre of the map the
prevailing mist restricts the field of vision so it is possible
to slip by and outflank the enemy without being noticed (though
it is not uncommon to bump into a member of the opposite team
with exactly the same idea!)
The underground passageways are fairly basic but provide a
useful alternative to the surface approach.
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| Allied
ToW Objectives |
1)
Protect Allied transport (initially completed)
2) Open the first hanger doors (initially completed)
3) Turn on the runway lights
4) Open the second hanger doors
5) Detonate Axis motorpool
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| Axis
ToW Objectives |
1)
Protect Axis motorpool (initially completed)
2) Close second hanger doors (initially completed)
3) Turn off the runway lights (initially completed)
4) Close the first hanger doors
5) Destroy the Allied transport
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Tactics
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It
is useful to position snipers on the roof of the building
shown in the first image (above). Use the boxes around the
back to jump up. Another good sniping position is on top of
the Horten aircraft.
As Axis, take advantage of the underground passageways to
outflank the enemy. In ToW the hut exit brings you very close
to the Allied truck behind the rock outcrop. Destroying this
will prevent the Allies from respawning.
As Allies, try to take control of the Flak 20 and keep it
firing on the Axis as this can be devastating. To compound
matters for the Axis, it can be difficult to overpower the
gunner.
In a ToW game, remember to keep some members of your team
back to protect the last objectives. It is also advisable
to position some of the team in the underground passageway
to resist infiltration by the opposition.
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In
Short
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Equally
enjoyable as a TDM and a ToW with plenty of routes to take
to try and outflank the enemy.
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Rating
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Scores
8/10 as a TDM and 8/10
as a ToW
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